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Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science and discrete mathematics (a subject of study in both mathematics and computer science). The word automata (the plural of automaton) comes from the Greek word αὐτόματα, which means "self-acting".
The figure at right illustrates a finite-state machine, which belongs to a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows). As the automaton sees a symbol of input, it makes a transition (or jump) to another state, according to its transition function, which takes the current state and the recent symbol as its inputs.
Automata theory is closely related to formal language theory. An automaton is a finite representation of a formal language that may be an infinite set. Automata are often classified by the class of formal languages they can recognize, typically illustrated by the Chomsky hierarchy which describes the relations between various languages and kinds of formalized logic.
Automata Theory is a branch of computer science that deals with designing abstract selfpropelled computing devices that follow a predetermined sequence of operations automatically. An automaton with a finite number of states is called a Finite Automaton. This is a brief and concise tutorial that introduces the fundamental concepts of Finite Automata, Regular Languages, and Pushdown Automata before moving onto Turing machines and Decidability.
Learn Automata Covers Following Content of Automata
Automata Theory - Home
1. Automata Theory Introduction
2. Deterministic Finite Automaton
3. Non-deterministic Finite Automaton
4. NDFA to DFA Conversion
5. DFA Minimization
6. Moore & Mealy Machines
7. Introduction to Grammars
8. Language Generated by Grammars
9. Chomsky Grammar Classification
10. Regular Expressions
11. Regular Sets
12. Arden's Theorem
13. Constructing FA from RE
14. Pumping Lemma for Regular Grammar
15. DFA Complement
16. Context-Free Grammar Introduction
17. Ambiguity in Grammar
18. CFL Closure Properties
19. CFG Simplification
20. Chomsky Normal Form
21. Greibach Normal Form
22. Pumping Lemma for CFG
23. Pushdown Automata Introduction
24. Pushdown Automata Acceptance
25. PDA & Context Free Grammar
26. PDA & Parsing
27. Turing Machine Introduction
28. Accepted & Decided Language
29. Multi-tape Turing Machine
30. Multi-Track Turing Machine
31. Non-Deterministic Turing Machine
32. Semi-Infinite Tape Turing Machine
33. Linear Bounded Automata
34. Language Decidability
35. Undecidable Language
36. Turing Machine Halting Problem
37. Rice Theorem
38. Post Correspondence Problem
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Last updated on Apr 15, 2018
Minor bug fixes and improvements. Install or update to the newest version to check it out!
Learn Automata Theory
2.1.2 by Mobile Coach
Apr 15, 2018