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Use the ground as your trampoline to rebound back and forth!
Bounce through a gap in the wall using the ground as your trampoline in this deceptively simple game with compelling and intense arcade-style gameplay! Bounce off the surface and rebound back and forth to score big!
**Lens of Play**
The lens of Fun: Bouncing or even something watch bouncing is fun in itself and we have it!
The lens of Need: Helping bob bounce though and making him survive gives the survival factor in the game.
The lens of Expected Value: This is where the uncertainty of physics comes into play making play all the more challenging in the game.
The Lends of Reward: This game has both emotional (intrinsic) and materialistic (Extrinsic) rewards in the form of audio feedback which gives the player a character to associate with and also in terms of actual trophies for player achievement.
The lens of Secret Purpose: You think we have some kind of magic potion in this game? No! :D We just like that this game is so much fun and addictive!
The lens of Play-Testing: BDW! we have tested the game quite a lot! If you guys find any bugs, please feel free to let us know!
The lens of Balance: There is a clear difference between how players with mastery play the game vs how the players who just started the game.
The lens of Flow: There is one clear goal to the game! Save Bob! Do not let him sleep! Else he dies! :)
The lens of Modes: We have not incorporated this yet, but we are coming up with cool multiplayer modes! Imagine the fun you see when two Bob's are competing against each other!
The lens of Juiciness: The game is giving the player feedback at all points of times. We tried to think of every possible place where MINIMAL feedback is required and we have provided it well there.
The lens of Transparency: The games interface is very simple and crisp. We like it that way. Hope you do too! :)
The lens of Obstacle: The relationship between the main character and the goal is that is inherent within the player. The bounciness helps you reach your goal as well as leads you to your doom! Ah! and I almost forgot, the characters speed increases as you score more in the game. So do not get carried away!
The lens of Chance: The most random part of the game is the randomness. But this being said, you can repeat your old moves if you are really skillfull.
The lens of Simplicity/Complexity: Scoring a hundred in this game might not be a big deal, but scoring more than that is definitely is big deal and you should pat yourself on the back if you do it. This might seem to be a dreadfully easy game but it is hard to master.
The lens of Control: It does sometimes feel that the player is not under control, mostly that for the first 10 games I suppose, roughly. But, the player is under control most of the times.
The lens of Inherent Interest: The bounciness of the game will capture the players immediately.
The lens of Character: The character given in this game is faceless as the player can imagine bob to be anyone and with the audio feedback, the character seems to get real life.
The lens of Surprise: There will be times when Bob bounces like crazy and seems like he is bouncing to get himself killed. Do not be surprised. Cos we were surprised ourselves! :P
The lens of Time: The time required foe each game can be from a minimum of 5 seconds to any number of seconds. This depends on the skill level of the player.
**How to Play**
- Bounce through the space between the wall and gain maximum points.
- Bounce back and forth continuously to achieve combos!
- Bounce for fun!
**Features**
- Achievements
You have five achievements to start off with and more are on their way!
- Leaderbaords
Top score and show off standing tall on top of the leaderboards!
**Coming Soon**
- Multiplayer
Enjoy play session with your friends and random people from around the world!
- More achievements
We are coming up with more achievements
- More Game mechanics
Game mechanics make the game fun! We are introducing more to make it tougher and more exciting!
Enjoy!
Telechargé par
Mar Lan Pedro
Nécessite Android
Android 2.3.2+
Catégories
Signaler
Last updated on Oct 12, 2015
Added new top streaks leaderboard. Various achievement and score bug fixes.
Bounce Through
1.0.3 by Ludus Games
Oct 12, 2015